0-99, The Ageing Game

My master project “0-99, The Ageing Game” is a board game about ageing and the course of life. The game was developed in order to find out how people of different ages reflect and verbalize their own ageing in a playful environment and whether a board game could function as a qualitative research matter. The game was played with 30 people between the ages of 13 and 91, in small groups of 3-5 players. Three oil paintings emerged from photographs taken during these game rounds, together with the play board and a 25-minute audio impression they formed my master exhibition.

  • Role: Idea & Realization
  • Client: University of Applied Arts Vienna
  • Year: 2016

Mimic I painting
Mimic I — Oil on canvas, 75x95cm, 2016
Mimic II painting
Mimic II — Oil on canvas, 95x75cm, 2016
Diploma exhibition
Diploma exhibition — Heiligenkreuzerhof Vienna, June 2016
Diploma exhibition
Diploma exhibition — master thesis and promo cards
Diploma exhibition
Diploma exhibition — the board game
Essence 16
The Essence 16 — Alte Post Vienna, July 2016
Essence 16
Exhibiting at The Essence 16




The answer of the oldest player (91 years old) to the question: What is your biggest dream?

Essence 16
The Essence 16 — Alte Post Vienna, July 2016

Overall it can be said that the multi-facetted issue of ageing can be observed with the measures of a board game. For the application of games in scientific settings I would propose the name “Research Gamification”.